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Harry Potter ~ A to Z of Spells
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Harry Potter Magic Spells


Accio: - The summoning charm, used to make an object fly
toward the caster

Alohomora: - The unlocking charm, used to make a locked
object unlocked

Aparecium: - The revealing charm, used to make invisible
writing (perhaps other objects too) visible

Apparate: - Complex spell which causes the caster to
Disapparate in one place and Apparate in another, used
for traveling moderate distances, harder to perform over
longer ranges

Avada Kedavra: - The killing curse, one of the three
unforgivable curses, it is unblockable and totally lethal. The
only person to have ever survived Avada Kedavra is Harry
Potter.

Avis: - Conjures a flock of small birds

Bat-Bogey Hex: - Causes giant flying bogies to attack the
target

Bubble Head Charm: - Surrounds the caster's head with a
bubble of fresh, self replenishing air

Cheering Charm: - Causes the target to be cheered up,
made happy

Confundus Charm: - Used to confuse or Confund a target

Conjunctivitis Curse: - A spell which negatively affects the
target's vision

Crucio: - The Cruciatus Curse, one of the three unforgivable
curses, causes intense pain in the target. Used by Dark
wizards to torture victims, it requires the caster to truly desire
to cause pain

Deletrius: - Erases the effects of the Prior Incantato spell, can
perhaps erase other illusory effects as well

Densaugeo: - A spell which causes the target's teeth to grow

Diffindo: - The severing charm, cuts an object, generally a
strap or cord or other thin tense material

Disillusionment: - A spell used to make something not
invisible, but very hard to see as it mimics the view behind it

Dissendium: - Used to open the secret passageway out of
Hogwarts which leads to the cellar of Honeydukes in
Hogsmeade, might be a general 'Open Sesame' for secret
doors

Engorgio: - The enlargement charm, used to make an object
increase in size

Enervate: - Used to wake up someone who has been
stunned, can likely be used to rouse any unconscious person

Expecto Patronum: - The Patronus charm, used to conjure a
silvery animal form which is the embodiment of the caster's
positive feelings. A Patronus is usually used to repel a
Dementor

Expelliarmus: - The disarming charm, used to make an
opponent's weapon fly from their hand.

Ferula: - Conjures a wooden rod

Fidelius: - The fidelity charm, used to entrust a secret to one
person, thus making the information unknowable to anyone
but the designated Secret Keeper

Finite Incantatem: - Terminates a previously cast charm

Furnunculus: - Causes the target to break out in boils

Impedimenta: - Stops or slows the target

Impervius: - Makes something fully resistant to water, perhaps
other liquids as well, causing it to be always dry
Imperio: - The Imperius curse, one of the three unforgivable
curses, it forces the target to do whatever the caster requires

Incendio: - Sets an object on fire

Jelly Legs Jinx: - Causes the target's legs to wobble

Legilimens: - Allows the caster access to the target's thoughts
and feelings

Locomotor Mortis: - The leglocker curse, causes the target's
legs to freeze

Lumos: - Causes light to shine from the caster's wand

Mobiliarbus: - Causes a tree to move

Mobilicorpus: - Causes a human body to move, works on
unconscious targets

Morsmordre: - Sends the Dark Mark, Voldemort's symbol, into
the air

Nox: - Ends a Lumos spell

Obliviate: - Erases the target's memory

Orchideous: - Creates a bunch of flowers from a wand

Petrificus Totalus: - The full body bind, freezes the target's
body

Prior Incantato: - Creates an ephemeral image of the last
spell cast by a wand

Quietus: - Ends the effects of the Sonorus spell

Reducio: - Reverses the effects of an Engorgio spell

Relashio: - Creates a jet of firey sparks from the caster's
wand, underwater it causes a jet of hot water

Reparo: - Repairs broken objects, most effective when the
object is named as in Hermione's Oculus Reparo, which fixes
Harry's glasses

Rictusempra: - The tickling charm, causes a person to laugh
uncontrollably

Riddikulus: - Causes a Boggart to take on a humourous form

Scourgify: - The scouring charm, used to clean an object or
area

Serpensortia: - Conjures a snake from the caster's wand

Silencio: - The silencing charm, forces the target to make no
sound

Sonorus: - Causes the target's voice to become audible at
long distances and over other noise

Stupefy: - The stunning spell, renders the target unconscious

Tarantallegra: - Forces the target's legs to dance vigorously

Waddiwasi: - Causes a small soft mass, such as a piece of
chewing gum, to fly to wherever the caster directs it

Wingardium Leviosa: - The levitating charm, causes an
object to levitate, or hover in the air
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