St Aiden's Homeschool Harry Potter ~ A to Z of Spells
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Harry Potter Magic Spells
Accio: - The summoning charm, used to make an object fly
toward the caster
Alohomora: - The unlocking charm, used to make a locked
object unlocked
Aparecium: - The revealing charm, used to make invisible
writing (perhaps other objects too) visible
Apparate: - Complex spell which causes the caster to
Disapparate in one place and Apparate in another, used
for traveling moderate distances, harder to perform over
longer ranges
Avada Kedavra: - The killing curse, one of the three
unforgivable curses, it is unblockable and totally lethal. The
only person to have ever survived Avada Kedavra is Harry
Potter.
Avis: - Conjures a flock of small birds
Bat-Bogey Hex: - Causes giant flying bogies to attack the
target
Bubble Head Charm: - Surrounds the caster's head with a
bubble of fresh, self replenishing air
Cheering Charm: - Causes the target to be cheered up,
made happy
Confundus Charm: - Used to confuse or Confund a target
Conjunctivitis Curse: - A spell which negatively affects the
target's vision
Crucio: - The Cruciatus Curse, one of the three unforgivable
curses, causes intense pain in the target. Used by Dark
wizards to torture victims, it requires the caster to truly desire
to cause pain
Deletrius: - Erases the effects of the Prior Incantato spell, can
perhaps erase other illusory effects as well
Densaugeo: - A spell which causes the target's teeth to grow
Diffindo: - The severing charm, cuts an object, generally a
strap or cord or other thin tense material
Disillusionment: - A spell used to make something not
invisible, but very hard to see as it mimics the view behind it
Dissendium: - Used to open the secret passageway out of
Hogwarts which leads to the cellar of Honeydukes in
Hogsmeade, might be a general 'Open Sesame' for secret
doors
Engorgio: - The enlargement charm, used to make an object
increase in size
Enervate: - Used to wake up someone who has been
stunned, can likely be used to rouse any unconscious person
Expecto Patronum: - The Patronus charm, used to conjure a
silvery animal form which is the embodiment of the caster's
positive feelings. A Patronus is usually used to repel a
Dementor
Expelliarmus: - The disarming charm, used to make an
opponent's weapon fly from their hand.
Ferula: - Conjures a wooden rod
Fidelius: - The fidelity charm, used to entrust a secret to one
person, thus making the information unknowable to anyone
but the designated Secret Keeper
Finite Incantatem: - Terminates a previously cast charm
Furnunculus: - Causes the target to break out in boils
Impedimenta: - Stops or slows the target
Impervius: - Makes something fully resistant to water, perhaps
other liquids as well, causing it to be always dry
Imperio: - The Imperius curse, one of the three unforgivable
curses, it forces the target to do whatever the caster requires
Incendio: - Sets an object on fire
Jelly Legs Jinx: - Causes the target's legs to wobble
Legilimens: - Allows the caster access to the target's thoughts
and feelings
Locomotor Mortis: - The leglocker curse, causes the target's
legs to freeze
Lumos: - Causes light to shine from the caster's wand
Mobiliarbus: - Causes a tree to move
Mobilicorpus: - Causes a human body to move, works on
unconscious targets
Morsmordre: - Sends the Dark Mark, Voldemort's symbol, into
the air
Nox: - Ends a Lumos spell
Obliviate: - Erases the target's memory
Orchideous: - Creates a bunch of flowers from a wand
Petrificus Totalus: - The full body bind, freezes the target's
body
Prior Incantato: - Creates an ephemeral image of the last
spell cast by a wand
Quietus: - Ends the effects of the Sonorus spell
Reducio: - Reverses the effects of an Engorgio spell
Relashio: - Creates a jet of firey sparks from the caster's
wand, underwater it causes a jet of hot water
Reparo: - Repairs broken objects, most effective when the
object is named as in Hermione's Oculus Reparo, which fixes
Harry's glasses
Rictusempra: - The tickling charm, causes a person to laugh
uncontrollably
Riddikulus: - Causes a Boggart to take on a humourous form
Scourgify: - The scouring charm, used to clean an object or
area
Serpensortia: - Conjures a snake from the caster's wand
Silencio: - The silencing charm, forces the target to make no
sound
Sonorus: - Causes the target's voice to become audible at
long distances and over other noise
Stupefy: - The stunning spell, renders the target unconscious
Tarantallegra: - Forces the target's legs to dance vigorously
Waddiwasi: - Causes a small soft mass, such as a piece of
chewing gum, to fly to wherever the caster directs it
Wingardium Leviosa: - The levitating charm, causes an
object to levitate, or hover in the air